Winter is coming!
League of Legends next update, patch 12.23, is coming in mid-November as we prepare for pre-season.
This next update will introduce the Winterblessed skins and Riot will be making another change to the game following the pre-season update.
Here’s what’s new in update 12.23 for LoL.
Release Date
Patch update 12.22 will arrive on the 15th of November 2022.
Champion Updates
Champion Buffs
-
Zeri
- A lot of base stat adjustments
-
Q
-
Range
- 825>750
- Early damage increased by a lot
-
Range
-
W
-
Damage type
- Magic>Physical
- Cast time now has a floor instead of always being reduced with AS
-
Wall-beam cast delay
- 0.75s>0.85s
-
Damage type
-
E
- For the next 5s, Zeri's Burst fire does an additional magic damage to the first enemy on-hit and pierce targets (no longer an ammo system)
-
Bonus Magic Damage
- 20/22/24/26/28 (+20% AP)(+12% bonus AD)
- Deals up to 65% bonus damage based on Critical Strike Chance
-
Pierce Damage falloff
- 60/70/80/90/100%>80/85/90/95/100%
-
R
- Bonus Magic Damage On-hit removed
- Cast damage increased
- If R hits at least one champion, Zeri gains 10% move speed, 30% attack speed and chain shots for 5s. Hitting champions refreshes this buff by 1.5s (up to 5s total).
- Hitting champions grants Zeri stack (3 per crit) of Overcharge for 1.5s Zeri gains 0.5% MS for each stack of Overcharge (stacking infinitely)
-
Sion
-
Base Mana
- 330>400
-
Mana Growth
- 42>52
-
Q
-
Base Damage
- 30/50/70/90/110>40/60/80/100/120
-
Base Damage
-
Base Mana
-
Cho'Gath
-
P
-
Mana Restore
- 3.5-7.75>5-10
-
Mana Restore
-
W
-
Base damage
- 75/125/175/225/275>80/135/190/245/300
-
Base damage
-
R
-
Cooldown
- 80>80/70/60
-
Cooldown
-
P
-
Amumu
-
Health Growth
- 89>100
-
Q
-
Mana Cost
- 30/35/40/45/50>40/45/50/55/60
-
Mana Cost
-
E
-
Base Damage
- 85/110/135/160/185>80/110/140/170/200
-
Base Damage
-
W
-
Base Damage per second
- 12/16/20/24/28(+1/1.15/1.3/1.45/1.6% of targets Max HP)>12/16/20/24/28(+1/1.25/1.5/1.75/2% of targets Max HP)
-
Base Damage per second
-
Health Growth
-
Shadow Kayn
-
P
-
Damage
- 8-30%>13-40%
-
Damage
-
E
-
Heal Ratio
- 35% bonus AD<45% bonus AD
-
Heal Ratio
-
P
-
Maokai
-
P
-
Healing
- 4/4.75/5.5/6.25% based on R Rank) Max HP>4/5/7%
-
Healing
-
Q
-
Cooldown
- 15/13.5/12/10.5/9>14/12.5/11/9.5/8
-
Cooldown
-
P
-
Zac
-
Q
-
Base Damage
- 40/55/70/85/100 (+2.5% of Zac's Max Health)>40/55/70/85/100 (+4% of Zac's Max Health)
-
Base Damage
-
Q
-
Tahm Kench
-
P
-
Damage
- 8-60 (+3% bonus HP)>8-60 (+3% bonus HP) (+2% AP per 100 bonus HP)
-
Damage
-
Q
-
AP Ratio
- 90%>100%
-
Self Heal Missing HP Ratio
- 3-5%>5-7%
-
AP Ratio
-
W
-
AP Ratio
- 100%>125%
-
AP Ratio
-
E
-
% Damage Stored [Alone II Near Ally]
- 13-45% II 40-50%>>>15-47 II 42-50%
-
% Damage Stored [Alone II Near Ally]
-
R
-
% Health Damage AP Ratio
- 5% per 100 AP>7% per 100 AP
-
Shield Duration
- 2.5s after Devour ends>Unlimited, but decays by 200 per second after Devour ends until gone
-
% Health Damage AP Ratio
-
P
-
Malphite
-
W
-
On-hit Damage
- 30/45/60/75/90 (+20% AP (+10% Armor)>30/45/60/75/90 (+20% AP (+15% Armor)
-
Cone Damage
- 15/25/35/45/55 (+30% AP) (+15% Armor)>20/30/40/50/60 (+30% AP) (+25% Armor)
-
Damage
- 60/95/130/165/200 (+60% AP) (+30% Armor)>70/110/150/190/230 (+60% AP) (+40% Armor)
-
On-hit Damage
-
W
Champion Nerfs
-
Yuumi
-
P
-
Cooldown
- 14-6 (based on level)>18-6 (based on level)
-
Cooldown
-
R
-
Root duration
- 1.75s>12.5s
-
Root duration
-
P
-
Syndra
-
W
-
Bonus Damage
- 15% (1.5% per 100AP)>12% (+2% per 100AP)
-
Bonus Damage
-
E
-
AP Ratio
- 55%>45%
-
Cooldown
- 15s>17s
-
AP Ratio
-
W
-
Mordekaiser
-
P
- Procs on all monster hits>procs on large monster hits
-
Monster Cap
- 180 at all levels>28-164
-
P
-
Shyvana
-
E
-
On-hit damage
- 3.5% of target's max hp>3% of target's max hp
-
On-hit damage
-
E
-
Trundle
-
Base attack speed
- 0.67>0.60
-
R
-
Damage based on the target's maximum health
- 20/27.5/35%>20/25/30%
-
Damage based on the target's maximum health
-
Base attack speed
-
Lilliia
-
Q
-
Base Damage
- 70-190>80-160
-
Base Damage
-
Q
Champion Adjustments
- Kassadin
- Dr Mundo
System Changes And Items
-
Sunfire Aegis (Buff)
-
Combine Cost
- 1000>900
-
Total Cost
- 2800>2700
-
Health
- 400>500
-
Combine Cost
-
Revenous Hydra (Nerf)
-
Omnivamp from full stacks
- 4%>0%
-
Splash Damage
- 60%/30%>50%/25%
-
Omnivamp from full stacks
- Jungle Adjustments
Bug Fixes & QoL
- TBC
New Skins
Winterblessed
- Winterblessed Zoe
- Winterblessed Swain
- Winterblessed Shaco
- Winterblessed Zilean
- Witnerblessed Warwick
Ashen Graveknight
- Ashen Graveknight Mordekaiser
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