
Marvel Rivals Season 5 has been highly anticipated for quite some time, as this will be the last season before the turn of the New Year, alongside the game's one-year anniversary.
There's always plenty of changes each season, and this time around there's going to be some extreme hero changes.
Here's what we know.

Marvel Rivals Season 5: All Hero Buffs and Nerfs
Season 5 has been off to a flying start, as the addition of Gambit has sparked a resurgence in the Strategist role, as players have been enjoying his kit thoroughly.
However, it's always good to get up to speed with all of the changes for heroes, as there are some notable buffs and nerfs this time around.
Vanguard
-
Angela
- Increase Movement Speed of Assassin's Charge accelerated dash state from 16m/s to 18m/s.
- Increase Heven's Retribution (Ultimate Ability) spear Health from 600 to 800.
-
Captain America
- Freedom Charge (Ultimate Ability) New Effect: Allies within its path gain a 30% boost to Ultimate Energy charge efficiency.
-
Groot
- Ironwood Wall New Effect: Gain Unstoppable status when within 15m of Awakened Ironwood Walls.
-
Hulk
- Gamma Burst New Effect: Each direct hit reduces Indestructible Guard cooldown by 1s.
-
Magneto
- Separate the cooldowns of Metal Bulwark and Iron Bulwark. Now, activating one won't send the other on cooldown.
- Reduce Metal Bulwark and Iron Bulwark shield value from 250 to 200.
-
Peni Parker
- Allies in Peni's Cyber-Webs now receive the same Healing Over Time and a Movement Boost effects as her. Movement Boost for allies is 25%, Healing is 15/s. Ally excess healing converts into Bonus Health, up to 25.
-
The Thing
- Embattled Leap: Remove Damage Reduction from single leap target, now grants 20% Damage Reduction to all allies within 5m of his landing point. Reduce Damage Reduction to self from 25% to 20%.
- Battle Blitz: Remove Damage Reduction from self. Now applies 20% Vulnerability to all enemies within 5m of his landing point.
- Reduce Stone Haymaker base Damage from 90 to 55 and remove 50 Bonus Health gained during ability activation. New Effects: Deal bonus Damage equal to 8% of enemies' max Health per hit. Gain Bonus Health equal to damage dealt (up to 100).
Duelist
-
Hawkeye
- Increase Archer's Focus maximum Bonus Damage from 75 to 90.
-
Mister Fantastic
- Reflexive Rubber can now be used during Inflated state after reaching 100 Elasticity.
- Remove the 350 Bonus Health on entering Inflated state; now gain 350 Maximum Health and a one-time heal of 350, which is removed upon exiting the Inflated state.
-
Phoenix
- Adjust Cosmic Flames maximum falloff at 30m from 60% to 75%.
-
Spider-Man
- Reduce Web-Cluster energize time from 2.5s to 2s.
- Increase Amazing Combo Damage from 60 to 70.
-
Squirrel Girl
- Increase Burst Acorn Damage from 100 to 110.
-
Storm
- Increase Weather Control - Thunder's Damage Boost to allies from 10% to 12%.
- Increase Goddess Boost - Thunder's Damage Boost to allies from 12% to 15%.
-
The Punisher
- Increase base health from 275 to 300.
- Adjust Adjudication maximum falloff at 40m from 70% to 85%.
- Increase pellets fired per Deliverance round from 14 to 16.
-
Wolverine
- Increase Savage Claw's Percentage Damage for each point of Rage from 0.045% to 0.057%.
- Increase Vicious Rampage's Percentage Damage for each point of Rage from 0.045% to 0.057%.
- Reduce Feral Leap cooldown from 15s to 12s.
Strategist
-
Adam Warlock
- Increase soul flight speed from 6m/s to 12m/s.
- Reduce Karmic Revival (Ultimate Ability) Energy cost from 4700 to 4500 and increase ally detection radius from 30m to 35m.
-
Cloak and Dagger
- Increase base health from 250 to 275.
-
Invisible Woman
- Increase Orb Projection hit damage from 25 to 30; projectile maximum range from 30m to 35m, and projectile speed from 120m/s to 150m/s.
- Increase Force Physics length from 30m to 35m.
- Guardian Shield New Effect: If no Guardian Shield is present, pressing the recall key now deploys a shield in front of Invisible Woman.
-
Loki
- Increase base health from 250 to 275.
- Adjust Mystical Missile's damage falloff at 3m from 50% to 80%. New Effect: Now heals directly hit allies for an extra 10 Health.
-
Rocket Raccoon
- Reduce B.R.B. cooldown from 45s to 40s.
- Increase Repair Mode maximum count from 5 to 7 and projectile speed from 60m/s to 80m/s.
- Increase Bombard Mode Projectile Speed from 150m/s to 180m/s.
---
In the meantime, be sure to check out our Vulcan II TKL Pro, which is an exceptional choice for all FPS titles.
