
We’re entering the onset of the 15th season of League of Legends, and this all this said, it doesn’t appear Riot is going to stop anytime soon with the patches.
Now, the full patch release calendar is here, and the next patch on the slate is 25.S1.3.
Here's all of the changes coming thus far.
League of Legends Patch 25.S1.3: All Champion Changes and More
The next League of Legends patch is going to change up quite a few champions, alongside changing other elements of the game, as this is the case when it comes to most LoL patches.
While these changes are going to be exciting, you’re going to want to be in the know what's coming.
Below is what we know so far.
Champion Buffs
Evelynn
E: Whiplash
- Basic Damage: 55/70/85/100/115 (+3% (+1.5% AP) target max HP) > 60/90/120/150/180 (+3% (+1.5% per 100 AP) target max HP)
- Empowered Damage: 75/100/125/150/175 (+4% (+2.5% AP) target max HP) > 80/120/160/200/240 (+4% (+2.5% per 100 AP) target max HP)
Jax
Base Stats:
- Mana regen increased: 7.6 > 8.2
- Health per level increased: 100 > 103
R: Grandmaster-At-Arms
- 3rd hit base damage increased: 70-170 > 75-185
Kayn (Blue)
Q: Reaping Slash
- Damage: 75/95/115/135/155 (+85% Bonus AD) > 75/100/125/150/175 (+85% Bonus AD)
Nasus
Passive: Soul Eater
- Lifesteal increased: 9-21% > 12-24%
Quinn
W: Heightened Senses
- Attack speed increased: 28-60% > 28-80%
Rakan
W: Grand Entrance
- Cooldown adjusted: 16-10 > 14-10
Samira
E: Wild Rush
- Attack speed duration increased: 3 seconds > 5 seconds
Swain
Passive: Ravenous Flock
- HP per stack increased: 12 > 15
Thresh
Base Stats:
- Health increased: 600 > 620
E: Flay
- Damage per soul on passive auto increased: 1.5 >>> 1.7
- AD scaling increased: 80-200% >>> 90-210%
Champion Nerfs
Cassiopeia
Q: Noxious Blast
- Damage: 75/110/145/180/215 (+70% AP) > 75/110/145/180/215 (+65% AP)
W: Miasma
- Damage per second: 20/25/30/35/40 (+15% AP) > 20/25/30/35/40 (+10 AP)
Galio
Base Stats:
- Base Health decreased: 632 > 600
Jayce
Q (ranged): Shock Blast
- Damage: 60/115/170/225/280/335 (+125% bonus AD) > 60/110/160/210/260/310(+140% bonus AD)
Q (melee): To The Skies!
- Damage: 60/110/160/210/260/310 (+120% bonus AD) > 60/105/150/195/240/285(+135% bonus AD)
W (melee): Lightning Field
- Damage: 40/55/70/85/100/115 (+25% AP) > 35/50/65/80/95/110 (+25% AP)
R: Transform Mercury Hammer
- Empowered Basic Attack Damage: 25/65/105/145 (based on level) (+25% bonus AD) > 25/60/100/130 (based on level) (+30% bonus AD)
Miss Fortune
Base Stats:
- Armor: 28 > 25
- Armor Growth: 4.2 > 4
Rell
Base Stats:
- Health: 640 > 620
- Armor Growth: 4.3 > 4
Skarner
Base Stats:
- Armor Growth: 4.8 > 4.5
E: Ixtal’s Impact
- Stun duration decreased: 1.5 seconds > 1.1 seconds
Teemo
E: Toxic Shot
- On-Hit Damage: 14/27/40/53/66 (+30% AP) > 9/23/37/51/65 (+30% AP)
Viego
Base Stats:
- Base AD decreased: 60 > 57
Wukong
W: Warrior Trickster
- Cooldown: 18/17/16/15/14 > 20/19/18/17/16
E: Nimbus Strike
- Attack Speed: 40/45/50/55/60% > 35/40/45/50/55%
Systems Changes
Attack Speed Cap
- The attack speed cap has been raised for the first time in over a decade, going from 2.5 to 3.
Bounties
- Lead required to begin positive bounty suppression has been decreased by 60%.
- Lead required to fully remove bounties from the losing team decreased by 33%
- Once Objective Bounties spawn, Champion Bounties are now fully suppressed for the losing team.
Objectives
Chemtech Soul
- Below 50% Health Buff 11% increased damage and damage reduction > 13% increased damage and damage reduction
Cloud Soul
- Movement Speed Gain: 20% > 15%
Void Grubs
- On initial spawn, health and attack damage update immediately instead of at 6:04
- Buff Structure Damage per Stack 8/4 every 1s for 4s > 6/3 every 1s for 4s
Voracious Atakhan
- Extra gold earned whenever you get a takedown: 40g > 25g
- Withdrawal now fully heals you as opposed to only fully healing your base health
- False Life Withdrawal Stasis Duration: 5.5s > 15s
Runes
Domination Tree
Electrocute
- Base damage increased: 50-190 > 70-240
Dark Harvest
- Base damage increased: 20 > 30
- Damage per soul stack increased: 9 > 11
Hail of Blades
- Melee attack speed increased: 110% > 140%
- Cooldown decreased: 12 seconds > 10 seconds
Items
Zaz’Zak’s Realmspike
- Cooldown increased: 10 seconds > 11 seconds
- Base damage: 10 > 5